Gambiteers

Currently an experienced solo-developer in the process of expanding. My professional experience comes from the gameplay engineering background. With over 10 years in the games industry, having worked for studios, such as Team17, Cloud Imperium Games, Splash Damage or Bulkhead; on titles like Killer Frequency, Golf With Your Friends, Moving Out 2, Star Citizen or Wardogs.

The Starter Fund will enable me to scale beyond the solo-developer model and build a talented development team, leveraging the strong network of skilled professionals I have established throughout my years in the industry.

Key features

  • Gambiteers is a very unique blend of board games and mobile games. It is essentially a digital board game with a heavy focus on deception, tactical decision-making, and reading your opponent. As the game progresses, the risk-reward aspect intensifies, the stakes get higher, and the game becomes more tense, suspenseful, and exciting. Think Battleships, but turbo-charged. The core appeal is the psychological battle of trying to outwit another player.
  • The game will be released on Android and iOS and feature both single-player and multi-player modes. The game is designed to attract board game players and strategy game players, but with short sessions, easy-to-learn mechanics, and smooth onboarding, it is also designed to be very approachable for the general public and occasional or casual gamers. It is also designed to be the perfect travel companion game.

Check out the game trailer

Quote

Receiving this funding will significantly improve our game’s potential for commercial success. It will allow me to bring a professional artist into the project with a strategically important skillset and expertise that are critical to the game’s further development. With a better prototype and an expanding development team, we’ll be in a better position to apply for further funding from Prototype Fund, bring the game’s quality to a standard comparable to the most successful titles on the market, and eventually build a financially independent games studio.

– Richard Konecny

Gallery